And now, for something completely different!
A friend of mine by the name of Brad Waechter came up with a really cool idea that I think everybody should try. He adapted a reading list-meant to encourage diversifying what one reads within a reading group- and reappropriated it to one for gaming. It's cohesive, it can do what it suggests, and best of all, it's attainable and fun.
It reminds me personally of a simpler, gameified version of The Dave Perry Challenge, a game design course presented online some years back by the legendary developer. That immediately caught my eye, but this reaches more to the wider appreciation of the art, which not only do I dig, but we could all use a little more of.
Save it, print it out, give it a shot.
If you're curious about development, things are going fine, thanks for asking! The last changes for The Bounty 2.0 update are done and out for QA, (learn about the changes here!) animation for Intrinsic DX is almost done, and music/level design for Near Lucid have been the top priorities.