Things have been so insanely busy, that I've honestly just neglected the blog. So, let's start from the top.
If you recall the previous post, my father had suffered a stroke, but appeared to be improving. I'm sad to say that he took a turn for the worse shortly afterwards. After a few more weeks in hospitals and a nursing home, we ended up taking him home on hospice. I took care of him the last couple of weeks until he died. It's been a very difficult time, to say the least, but work has continued, and we're looking at a Steam release date for The Bounty: Deluxe Edition on November 1st. You can check out a new trailer on the home page. I'll continue working on getting the Steam platform goodies ready-achievements, cloud saves, etc. Bug Attack! also now has a Steam store ID, and I'll share more on it's launch at a later date. So, incoming blogs. Starting tomorrow, I'll be posting a series of blog post-mortems for The Bounty. Breaking down the design philosophy, approach, gameplay, the whole nine yards. I hope you look forward to them. Till then, David Vogt |
AuthorDave Vogt: Archives
February 2021
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