A whole lot of odds and ends to touch on this weekend! PROMO! First, the live streams of The Bounty: Deluxe Edition's Endless Dungeon mode went beautifully! Here's the archive vid of the Glitchcat stream, including live audio chat with yours truly! We had minimal technical problems, and everybody had a blast. We'll be doing a LOT more of this sort of thing in the coming weeks, so stay tuned for stream channels, dates, times, and what games. Development!
Several character sprites from the original version of The Bounty needed a little sprucing up, so that was done- along with some other tweaks, like a room number display in Endless Dungeon. Besides that... working on minimizing the game's final file size to fit Endless Dungeon on Android, and setting up the environment, since it want to be difficult and not work right out with Intel XDK, which is what I'm using for Bug Attack!'s mobile ports. Nothing terribly exciting, but essential stuff, y'know? Jammin'! There's a cool thing going down over the next two weeks at itch.io called Low Rez Jam. This game jam is based around creating a game that takes place entirely in a game screen sized at 64x64 pixels. I'm teaming up with Kyle Murphy(Noble eSports), Dan Bisciglia (Swerdmurd), and several-time-collaboration amigo Aaron Hickman (Dya, Retro Obscura) to whip up something small, cool, and weird. Whatever it is, it'll be done super quickly over the next couple of weeks, so look forward to the strange. Merchandising! Some really rad, limited edition merch will be popping up over the course of the next week. Some game specific, some more generalized- but really badass. Stay tuned for the big reveals, and get that wallet ready. These are all small run limited edition things, so you don't want to miss out! |
AuthorDave Vogt: Archives
February 2021
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